Level AquaPoint1
LevelName = AquaPoint
Act = 1
TypeOfLevel = Race
NumLaps = 5
# NoVisitNeeded = True -- Changed for cerv.id
SkyTexture = SPSKYA0
Music = ARAP1
Weather = PRECIP_MONSOON
Mobjscale = FRACUNIT/4
LightContrast = 64
LightAngle = 90

Level AquaPoint2
LevelName = AquaPoint
Act = 2
TypeOfLevel = Battle
# NoVisitNeeded = True -- Changed for cerv.id
SkyTexture = SATSKY
Music = ARAP2
Weather = PRECIP_STORMRIG
Mobjscale = FRACUNIT/4
LightContrast = 64
LightAngle = 45
LobbySize = Large